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Endrant Studios were contracted by Activision to complete the multiplayer section of the 2009 Wolfenstein project. The Endrants level design team was consisted of 3 level designers and 1 lead who were tasked with converting eight already built PC oriented maps, to something more suited to the Xbox 360 and PlayStation 3 market. Our job as level designers were to help improve all 8 level layouts for gameplay and performance by removing and adding sections wherever necessary, make visual changes and to optimise the maps so that they performed at a solid 30 fps on all platforms.